A problem with the code presented in my previous post is that it won’t work with the special case of the Backspace key, however it can still be handled with a few small additions, based on the code I found in this question on the Awesomium forums. I have changed my code to the following:
Tag: Input
Aug 07 2013
Using Awesomium with MonoGame
I have been recently working on incorporating the Awesomium framework into a MonoGame project I am working on, however actually getting it functional was proving a bit of a problem. There are a lot of examples of Awesomium working in XNA out there, but none that I could find for MonoGame – and the XNA …