Using Awesomium with MonoGame – Backspace

A problem with the code presented in my previous post is that it won’t work with the special case of the Backspace key, however it can still be handled with a few small additions, based on the code I found in this question on the Awesomium forums. I have changed my code to the following:

    WebKeyboardEvent webKeyboardEvent = new WebKeyboardEvent();
    if (character == '\b')
    {
        webKeyboardEvent.Type = WebKeyboardEventType.KeyDown;
        webKeyboardEvent.VirtualKeyCode = VirtualKey.BACK;
        webView.InjectKeyboardEvent(webKeyboardEvent);
        webKeyboardEvent.Type = WebKeyboardEventType.KeyUp;
        webView.InjectKeyboardEvent(webKeyboardEvent);
    }
    else
    {
        webKeyboardEvent.Type = WebKeyboardEventType.Char;
        webKeyboardEvent.Text = new String(new char[] { character, (char)0, (char)0, (char)0 });
        webView.InjectKeyboardEvent(webKeyboardEvent);
    }

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