Category: MonoGame Samples

Using Sketchup Models in MonoGame

I recently ran into this minor problem when working with MonoGame, and I couldn’t find a guide that covered the entire process so I thought I would collect the different steps together here. First, after creating the 3D model in Sketchup (I was using the latest 2015 version), you should export the model in the …

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Using Awesomium with MonoGame – Backspace

A problem with the code presented in my previous post is that it won’t work with the special case of the Backspace key, however it can still be handled with a few small additions, based on the code I found in this question on the Awesomium forums. I have changed my code to the following:

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Using Awesomium with MonoGame

I have been recently working on incorporating the Awesomium framework into a MonoGame project I am working on, however actually getting it functional was proving a bit of a problem. There are a lot of examples of Awesomium working in XNA out there, but none that I could find for MonoGame – and the XNA …

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